Alliance/Guild - Your thoughts?

Re: Alliance/Guild - Your thoughts?

Postby LORDROLAND » Sat Mar 10, 2012 9:15 am

Lol
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Re: Alliance/Guild - Your thoughts?

Postby Backburner » Sat Mar 10, 2012 1:54 pm

2 things:

Purpose? Unless this brings some new content, its basically an easier method to reach certain army members other than broadcast

Counter: introduce monsters with tonnes of HP

Problem: Seem like a rip from Castle Age HD

2) a majority of players are inactive, I feel its too late to save the game by addimg small irrelevent features

Counter: aforementioned - NEW CONTENT

Problem - will it bring enough people to make the content long-lasting?

For me i'm at a point where this game is more of a chore - i'm just sitting as a level 18 spectre because I have no motivation to play - I hope this changes in future :)
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Re: Alliance/Guild - Your thoughts?

Postby Rubidoux » Sat Mar 10, 2012 2:47 pm

No alliances here please. The beauty of this game is its simplicity. We are playing on iPhones and other smart phones. I have seen enough games lose their appeal/playability and fun by over complicating things.

I am not a huge fan of PG, it seemed to make things too complicated. I think that there has to be a way to improve interactions without complicating the play. Alliances may add to a game, but they also subtract. Alliances take away the competitive edge of solo play that has kept PE good.
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Re: Alliance/Guild - Your thoughts?

Postby Rubidoux » Sat Mar 10, 2012 3:11 pm

If the game must add some sort of alliances or guilds, don't build them like PG. maybe just 4 guilds/alliances based on race. All the orcs could have a guild and alliance trades etc and all the elves or humans their own. Maybe make spectors able to go to 2 of the 4.
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Re: Alliance/Guild - Your thoughts?

Postby Mogly2 » Sat Mar 10, 2012 3:51 pm

Superman if you're calling that blow up doll your wife now, quit playing this game and go seek some professional help.
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Re: Alliance/Guild - Your thoughts?

Postby Mogly2 » Sat Mar 10, 2012 3:53 pm

I tried to give my own professional advice to you earlier but the devs deleted it to protect your little virgin ears. Shame.
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Re: Alliance/Guild - Your thoughts?

Postby Cohen » Sat Mar 10, 2012 4:29 pm

Mogly, you're losing your touch, mate.
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Re: Alliance/Guild - Your thoughts?

Postby Hydrocrazy » Sat Mar 10, 2012 4:35 pm

No alliances please. Let's keep it one against one. I don't want to see alliances picking on players who choose to go solo.
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Re: Alliance/Guild - Your thoughts?

Postby Gimlet » Sat Mar 10, 2012 6:05 pm

Agreed, lad. It makes little sense. Orcs come in tribes, Dwarves in clans. Elves just gather t'gether in leafy communes, smoke a lot of weed an' discuss their undyin' love o' pastel colors. And humans appear to pledge allegiance ta professional sports teams.
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Re: Alliance/Guild - Your thoughts?

Postby Burnerx » Sat Mar 10, 2012 8:05 pm

No PG to PE. Increase lvl range,give effect to loots with nothing.
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