Bug Fixes Update - 2012/04/23

Re: Bug Fixes Update - 2012/04/23

Postby sharpshooter » Thu Apr 26, 2012 3:13 pm

Void the changes to alchemy need to be looked into further. I am a level 74 and I should be able to craft 'fiery charms' but I am unable to do so since the update/bug-fix.
sharpshooter
Bold Adventurer
Bold Adventurer
 
Posts: 60
Joined: Wed Feb 09, 2011 9:58 am

Re: Bug Fixes Update - 2012/04/23

Postby Solo116 » Thu Apr 26, 2012 3:32 pm

With alchemy changes u can no longer make what u can't buy sharpshooter, an fiery charms can't be bought till lvl 81.
Solo116
Posting Freak
Posting Freak
 
Posts: 2403
Joined: Thu Apr 15, 2010 9:02 pm

Re: Bug Fixes Update - 2012/04/23

Postby Solo116 » Thu Apr 26, 2012 3:49 pm

I just don't know what to think about multiple accounts per device. I know it's good for trying new ways of playing and all, but for people with like 5 accouts used to fund 1 they will now be able to have 10 accounts to fund 1. Now for this multiple accounts update it's same idea as paragon getting another file right? Would there be any possibility of an already existing second account being moved and used as the second account on the same device(I figure it would be more work then just getting a new file but it may interest some people).
Solo116
Posting Freak
Posting Freak
 
Posts: 2403
Joined: Thu Apr 15, 2010 9:02 pm

Re: Bug Fixes Update - 2012/04/23

Postby need2burn » Thu Apr 26, 2012 4:11 pm

I found a bug with the tavern.

If you dt an item to someone that hasn't been bought yet, then click trade on someone elses profile and go to the tavern to pick a slot, but instead click on the name of the new person you are trading to, it will go to the first users profile and not the one you are currently dt'ing to.
need2burn
Posting Freak
Posting Freak
 
Posts: 3151
Joined: Tue Jul 19, 2011 2:06 am

Re: Bug Fixes Update - 2012/04/23

Postby Roger » Thu Apr 26, 2012 10:25 pm

Was it intended that at lvl 57 I can use emperors regalia but can no longer make them? Doesn't really make sense I can use them but now they're literally impossible to get sine I already couldn't buy them. The way it is now anyone at one of these in between use/buy levels has a big advantage over anyone newly leveling
Roger
Bold Adventurer
Bold Adventurer
 
Posts: 174
Joined: Thu Aug 19, 2010 4:56 pm

Re: Bug Fixes Update - 2012/04/23

Postby Solo116 » Fri Apr 27, 2012 1:19 am

Yes Roger it was intended. They said you can no longer make what you can't buy. Regalia are bought at lvl 59 so u will no longer be able to make till lvl 59. Before you could make at lvl 50 but u don't use in battle till 54. It was update that was not needed IMO seeing as you can use the items before you can buy them anyway.
Solo116
Posting Freak
Posting Freak
 
Posts: 2403
Joined: Thu Apr 15, 2010 9:02 pm

Re: Bug Fixes Update - 2012/04/23

Postby Synapse » Fri Apr 27, 2012 5:12 am

I thought the update was mainly targeted at event loot. Remember all the complaints that the cost of looting components are much lower at lower levels so they can make more gear? Devs wanted a trade off for higher levels, they can't loot as much but they can create more powerful gear.

This event was definitely necessary because it levels the playing field for large events. Which trumps a few of the normal alchemy recipes.

(alts also circumvent this if a level 30 alt can feed components to the higher level main)

And from experience in pg alts actually unbalance the game, there are some here already but the game isn't rife with them.

Here's to hoping my alt is a dwarf and he has added advantages
Synapse
Posting Freak
Posting Freak
 
Posts: 1581
Joined: Thu Mar 10, 2011 12:54 pm

Re: Bug Fixes Update - 2012/04/23

Postby patdebian » Fri Apr 27, 2012 6:16 am

I am a proponent of multiple characters per devise, but curious if the plans to deploy this enhancement will create a larger issue with inflation. The people with multiple accounts already collect additional income hourly; if they are able to effectively double their earnings will that cause a larger issue with inflation and make it more difficult for new players?
patdebian
Bold Adventurer
Bold Adventurer
 
Posts: 149
Joined: Wed Jun 29, 2011 11:55 am

Re: Bug Fixes Update - 2012/04/23

Postby Rubidoux » Fri Apr 27, 2012 10:59 am

Multiple characters per device. I won't have to Spector to go and be obnoxious again? Oh that sounds good. I have been leveling to do that. Now I will have to think if that is worth it.

If I turtle, I can fund an alt, if I Spector I can run two together. That could be just as fun.

I'll have to think how best to use that.

Good addition.
Rubidoux
Posting Freak
Posting Freak
 
Posts: 881
Joined: Fri Dec 11, 2009 5:52 am

Re: Bug Fixes Update - 2012/04/23

Postby BrierPatch » Fri Apr 27, 2012 4:14 pm

Two accoumts (1) device bad idea with the bounty delay, you can bounty with one switch and kill with the other, can hear the whining back from the future, that is just one of the many thoughts my brain starts rolling through.
BrierPatch
Senior Member
Senior Member
 
Posts: 292
Joined: Sun Nov 14, 2010 6:54 am

PreviousNext

Return to Updates & Features

Who is online

Users browsing this forum: No registered users and 3 guests